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Hollow Machines

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Devlog

  • Postmortem: Materiality, Partiality, and Incompleteness
    September 26, 2019 by Eric Stein
    When I set out to make Hollow Machines I had a really clear idea of what I wanted it to be. Following on the principles of Affinity , I wanted to make a little game featuring wonderful photos of armou... Continue reading
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